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After completing the Quest players at least level 62 Thieving can ask Darren Lightfinger to let them try pickpocketing the training dummy again for an additional 2,000 Thieving experience.

They will need to pickpocket the dummy multiple times to receive the experience.

The magic in these expensive crystallized flame fragments is worth loads of money, and people are searching for them.

The Thieves' Guild is a members guild that is owned and established by Guildmaster Darren Lightfinger.

There are no skill requirements to enter the Thieves' Guild, but to use its proper facilities, it requires the quest Buyers and Cellars to be completed.

Robin then informs the player about the golden chalice.

It is currently in the hands of a priest in the Lumbridge swamp.

After talking to the local guard, the player finds out the dwarf is obsessed with his strange talisman.

The player drops the dwarf's talisman, and being obsessed with it, the dwarf moves away from the stall to grab it.Darren thanks the player and sells the highly valued, gold object.With the money from the sale, Darren pays for the basic facilities of the guild, opening the unregistered Thieves' Guild.After swiftly distracting the guard, the player runs over to the dwarf's stall and steals the toy.As part of the scam, demanding the money from the dwarf and giving it to the guild, Darren manages to expand the guild's training facilities.Completing each caper will result in a larger version of the guild with more activities to do in it, a Thieving experience reward, and other rewards.