The Raspberry Pi’s main selling point has always been its price, and its price has barely budged. At a time when Brexit is shoving up prices on everything from marmite to HTC Vives, that’s pretty impressive.
It would be surprising, therefore, if the Raspberry Pi 4 went for much more than this.
Expect Night City to have all of these things at some point or another.Marcin Przybyłowicz did stellar work on the atmospheric, if occasionally overpowering, , CD Projekt RED has scope to explore technologies and cultures that were nascent in the original tabletop game.Part of the stipulation of the Polish government grant was that the developers create "cities of great scale based on the principles of artificial intelligence and automation", so it makes sense for the studio to approach this on a big scale.The studio has also doubled in size, with more developers allegedly working on , is based in a sprawling fictional metropolis on the US West Coast, called Night City.Throw in a 2017 financial results conference, which made mention of progress on – with a release on PC, PS4 and Xbox One.
The main difference will be the inclusion of 4K editions for Xbox One X and PS4 Pro. Given CD Projekt RED’s track record, we doubt the developers will want to stray too far from the scripted narratives that have made the studio’s name., widely regarded as one of the best videogames ever made, its new project is also based on a tabletop roleplaying game that’s been capturing imaginations with tales of leather jackets and neon lights since 1988.The Polish studio has shown it’s more than capable of handling complex, multi-layered storytelling across a vast open world – so the signs are good that the shift from fantasy to science fiction will be a fruitful one.One of these will be “Braindances” – virtual reality-like devices that let viewers experience events from the perspectives of other people."People live someone else’s life while sleeping in the gutter," lead gameplay designer Marcin Janiszewski told may be how its creators handle language.While it was only floated as a consideration in 2013, CD Projekt RED’s narrative and setting director, Sebastian Stepien, mentioned the possibility of having NPCs speaking in different languages – with the player needing a translator implant to interpret what people are saying.